naznatips said:
Exactly, he has no understanding of what drives the casual market consumer. There is no such thing as brand loyalty in gaming. There never has been. The Sega took tons of NES players, the PSone took even more SNES players, and the Wii is taking PS2 players. Brand loyalty does not exist to casual buyers, and they are what make the market. |
But I can also understand where Pachter is coming from, for the reasons Rocketpig mentioned.
It's not just that he (probably) doesn't play games. Even if he did, the value of "fun games" is basically unquantifiable, while the value of things like Blu-Ray (or any format upgrade), High Definition, "Brand Value" and any multimedia flexibility are all a bit easier to pin down. Thus, Pachter and his cohorts put more stock in the things they can quantify, and less in the things they can't.
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