Soundwave said:
I remember suggesting Banjo-Kazooie to my friend who had just bought his N64 around '98, primarily for GoldenEye, and he burst out laughing saying "what the f*ck is Banjo-Kazooie? I'm not playing that". Bond brought in a different audience to the N64 in the 90s because Bond as a character has appeal that a mascot/cartoon simply can't. But it fit Nintendo so well, it was basically the same thrill of Mario Kart multiplayer just wrapped in a world that was acceptable to teenagers and adults. The wonderful thing about Bond is his cross-demographic appeal is through the roof. Kids can like Bond and not upset their parents ("oh look honey isn't that cute, little Johnny thinks he's James Bond") but he passes the "most jaded teenager I'm not playing some stupid kids game with rainbows in it" test too as to what's cool. It really was a godsend for Nintendo. |
I never said he wasn't cool. I said that he's now a more cared about IP now. Not by a long shot.
And a Bond game now, no matter how good, wouldn't servive as a multiplayer shooter today. It would either completely go against what Bond is, get burried under all the other more relevant shooters that have now emerged, or it would just stay single player. If Nintendo wants to bring in an older audience, they need something else. Bond, no matter how "cool," doesn't come close to cutting it. Not in this day.