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curl-6 said:

I'm starting to suspect it won't.

They seem to always select low resolution screens for their portables; the DS was 256x192, (main screen only) and even the 3DS, at 400x240 (not counting 3D, main screen only) actually has a lower resolution than the PSP; if this trend continues, their next one may likewise be below that of the Vita, which boasts a sub-HD 960x540.

I know 720p screens aren't exactly an expensive rarity these days, but given the cost-cutting measures Nintendo has adopted for the last two generations, I can see them equipping their next portable with a 480p screen or thereabouts, which would also mean they'd need a less expensive and power-hungry GPU to render at that resolution, thus not only lowering production costs but extending battery life, which in a portable is crucial.

But enough of my jibberish, what do you think?


if you havent noticed NONE of nintendos handhelds have ever been as high tech as thier compeition,  if you hardware is solid and the games are good the resolution of the screen on a portable doesnt mean a whole lot,  

 

gameboy was hardware wise worse then the gamegear, hell the gameboy color was worse and i would go as far to say the gameboy advance and advance sp were just barely catching up to the likes of hte gamegear and atari lynx the ds handily outsold the psp even if the psp was probably better hardware wise then maybe even the 3ds   hardware doesnt make games better all the time maybe prettier but not better.