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Soundwave said:
Twilord said:
That the masses lack the vision to understand the benefit of things like the gamepad to core gaming and pathetic advertising doesn't help.

That side-stepping your rivals pissing contests might feel good but it doesn't help with the teenage market.

That third parties do matter to your appearance even if historically they don't actually sell or score as well as your stuff, even when exclusive and from hard workers.


Apparently Nintendo's own dev teams lack the vision to understand the gamepad too, as 3/4 of their own internal games barely use the gamepad in any type of interesting way. I mean seriously, the most inventive use they could think of for it in Mario Kart was this:

Which is hillarious. Giant horn. 


I totally agree with the view that things like Mario Maker (for touch control demonstration) and Kirby Rainbow Curse (for asymmetric play) should have been lauch titles but lets not pretend every game needs it tacked on to prove the worth of a console that doesn't even need a television for some of its games. Besides the Gamepad definitively improved Wind-Waker and Deus Ex: Human Revolution (ignoring the other improvements I mean).

 

 

Also in my case the browser dwarves the different tablets we have and allows for incredible ease of searching and streaming to the TV.