Frogger on 10 December 2014
Mr Khan said: I'd say voice acting for cutscenes or major story scenes only. I don't need to be listening to the "quirky" shopkeeper umpteen times as i run back and forth in some sort of quest. Immersion is only really hurt in great dramatic moments, which are the cutscenes or big story scenes. |
Shop keepers don't say much in Zelda games anyway. I want any NPC that would have had text to speak instead.