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Mr Khan said:
I'd say voice acting for cutscenes or major story scenes only. I don't need to be listening to the "quirky" shopkeeper umpteen times as i run back and forth in some sort of quest. Immersion is only really hurt in great dramatic moments, which are the cutscenes or big story scenes.


Shop keepers don't say much in Zelda games anyway. I want any NPC that would have had text to speak instead.