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dane007 said:

Ah that makes sense. Fair enough. the game wuld be impossible if it was turned on.  Ya he does hear it. i got killed a few times with kinect on cause of the noise it makes as i wantd to know where he was. Not all the time. the times i tried to sneak. as soon as he walks away from teh motion tracker view, it decides to turn back and checks everything again and sometiems he won't leve the romm where i am hiding as it suspects i am there. Yea the AI is unpredicatable which si good .  

After observing the Alien's behaviour another night, he is getting quite predictable. Nearly always doubling back, taking a few seemlingly randomized patrol routes before going back into the ceiling. Don't follow him, just wait until the dot begins travelling fast or outside the walls compared to the map. He also tries to psych you out now and then by homing in on your location in the ceiling, or quickly running past above you. One part he was simply stuck on a patrol route, seemed the game wanted me to run past, to herd me into a scripted trap.

It's a fun cat and mouse game anyway, and being able to use a noise maker to get rid of the humans by alien makes up for the rest. Plus when I do get caught it still makes my hair stand up, something in those sound effects :)

Currently I have 2% health left after the annoying trap part where your health slowly decreases. Not all materials for a medkit and humans guarding the hallway in front of me. I accept the challenge.