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Good evening/afternoon/morning,

This morning I came across a very interesting series of tweets of famous blocker Hideki Kamiya. Here're two key-statements :

"we were in contract with Sega for Bayonetta. At some point, the idea of a sequel made its way and we started the developement of Bayonetta 2" (i.e. for Sega)

"as we were advancing with the development, Sega withdrew from the project and it was halted temporarily"

 

That tells us two very important things :

- Bayonetta 2 was started as a multiplatform game, and Sega was in charge

- There are, in PG's hard disks, work-in-progress versions of Bayonetta 2 THAT BELONG TO SEGA.

Let me sum it up for you : Sega has the IP, they have Bayo 2 versions likely out of their agreement with Nintendo, and they have plenty of customers to satisfy. Why wouldn't Sega take advantage of that and sell a Bayo 2 Climax edition to the numerous Bayonetta fans waiting in the cold, crying in front of WiiU shelves?