Wright said:
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I totally disagree. One fact I can come up with, is the number of different languages the game (or games if you count Tearaway as well) is translated. That alone makes about a few millions of addtional costs. And I also don't know why people still think MM is still indie when their recent games have nothing close to be considered an indie game. I guess maybe we should consider Mario games, the platformers, indie too nowadays.