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burninmylight said:
I don't have a strong preference for any one type of battle system. When I go from one RPG to the next, I often purposefully pick a game with a completely different style and battle system to keep things fresh for me.

I guess if you forced me to choose favorites, I would say

1) SPRG, a la Fire Emblem, Advance Wars and FFTA
2) Real time, a la Xenoblade Chronicles, The Last Story and Tales of Symphonia
3) ATBS, a la Final Fantasy VII, Chrono Trigger and Baten Kaitos Origins
4) Turn-based, but with timing inputs to keep you engaged, a la Paper Mario
5) Pure turn-based, a-la Pokemon and Phantasy Star

Although the lines between them are so thin that it really depends on the game, not the system. I'd take Pokemon over Final Fantasy Crystal Chronicles any day.

Although this forum is about the battle systems themselves, the pacing of the game has a huge effect on how much I enjoy the battle system itself. I love Chrono Trigger not just because its battle system is fun in its own right, but also because I never ever had to grind to move forward, so fighting never got tedious.


Give Dark Wizard Sega CD a shot or two.