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I've finished both stories as of yesterday. Here are my general thoughts. The game is beautiful to look at, with the backdrops being particularly nice (I love the levels with water in them) although the character models seem a bit lacking to me, especially in comparison to some of the areas.

In terms of gameplay, it is responsive and smooth, but I also don't think it does much that feels truly original. You have a standard three hit attack for all swords, with only two different types of swords, so the combo variety is lacking. At most points, the game just comes down to spamming the special abilities. I felt somewhat disappointed by the first three or so boss fights, but the later boss fights increase in complexity and difficulty.

The RPG elements are also quite limited. You level up and can create swords, but you have no customization options outside of swords and accessories. I think the game could have improved quite a bit if they just allowed you to level up the abilities rather than tying the abilities to specific swords.....because lets face it, some of the abilities are next to useless. : )