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DanneSandin said:

Rev3Games talks with Josef Fares (Brothers: A Tale of Two Sons) and Gary Whitta (The Walking Dead, Episode 4), two filmmakers that's work on awardwinning games, about the difference between stories in games and movies and what kind of stories only games can tell.

 

I think this was a great video! In the future we'll be seeing less and less of lenghty cut scenes, a la Metal Gear and Uncharted - and that's for the better!


I have no time to watch the video, (So maybe I'm screwing this one because they explained it in there) but @bolded Uncharted's cutscenes weren't even lenghty, and what's the problem with Metal Gear cutscenes? What about us who like those types of storytelling?