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Wright said:

The most recent example for me is Dragon's Dogma.

 

Considering Capcom was behind it, I didn't expect it to be anything great, but rather good.

 

Sure the backtracking can be annoying at times, but everythin else blew me away. Especially the ending. Much more brilliant than, for example, Bioshock: Infinite.

I actually really like parts of the game, but this is one major issue that kills most of the enjoyment of the game for me.  Even if you play Dark Arisen and can teleport an infinite amount of times, which is a pretty bs move on Capcom's part requiring you to have save data from the original game, the backtracking is just way too much, but it's so much worse in the original without that infinite teleportation from the stone that I forgot what it's called which is why I'm using generic terms.