DanneSandin said: Damn, did not know that... So both of those games are more linear? |
Well, it depends really.
You can get JRPG's like Xenoblade or Tales where you're given areas to explore and combat is integrated into that (either directly or through a separate arena-based combat system). It sounds to me like this is the kind of exploration in a JRPG that you like.
A first person dungeon crawler (like Etrian Odyssey) is about exploration, but it's a different kind of exploration. You'll be exploring a grid-based map step by step. It's certainly a different experience.
And then a SRPG like Fire Emblem is more built around the combat; thinking laterally in battle situations and stuff. I haven't actually played FE, but certainly for things like Disgaea and Wild ARMs XF that I've played there's no world map or anything and the games focus on telling you a story and putting you in combat scenarios.