ironmanDX said:
The abilities each character to get was way overpowered. You can slow time with 2 of them. What's the point of cheats? Rockstar threw them in for us. Just click the joysticks and off you go. They don't even take long to charge either making a rampage that much easier... I still think it's a great game though. Groundbreaking? No where near. |
GTA is still far behind their third person shooting peers. Its no gears of war and its no uncharted when it comes to shooting mechanics, but I kind of accept that. All I really wanted was the shooting/walking/cover to be tolerable. It went from unbearable in IV to tolerable in V. I accept that because shooting has never been great in the GTA series.
I actually did try to play without auto-aim and it didn't work out. I could never find the enemies so I ended up playing most of the game with auto aim and yes, that really takes away any sense of challenge or tension. Your basically just on cruise control. Surprisingly I didn't have this issue with Red Dead. I played that game without auto-aim and the shoot outs were actually pretty enjoyable. Not sure why V fell short here when Red Dead got it right.
The only special ability I ever found useful was Franklins. Michael and Trevors were just pointless. I found Trevor's special ability actually made shootouts more annoying while not really helping much.