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fatslob-:O said:

They'd have to create some new arhitecture that shares alot of similarities with GCN. I don't think nvidia has an API yet to fight against the mantle since they haven't created one yet. The one about the steambox is that it's pretty much bound to fail if valve doesn't give any exclusive games. Just because nvidia has proprietary technology doesn't mean that it will gain huge traction because this time mantle is more dangerous to nvidia than physx or cuda is to amd. 


But from the sound of things if Mantle gets big Nvidia have the option of supporting it themselves. I imagine that Nvidia will be aiming for a superset of GCN's featureset with Maxwell anyway as most of it is required for DX11.2 support anyway (MS seems to have moved to get DX11.2 mostly in line with XBone with tiled resources etc). It's not like AMD is going to design the API just for GCN's architecture (tho it will surely favor it) it's not like AMD are going to be using GCN forever after all they will eventually change their own architecture.

The API may be aiming to be lower level than OpenGL/Direct3D but their is still the graphics driver between the API and the hardware


Nvidia may have to do a bit of extra work on the driver side instruction translation which may negatively effect performance but they probably wouldn't be left completly in the dark. AMD will have a leg up for sure but I don't think this is an Nvidia killing move. Nvidia still have more marketshare (while demanding a premium price) so developers can't really afford to cut them out too much.

 

Is this a move that could give AMD a nice competitive advantage for sure, but it's not an Nvidia killing move I don't think. Not on it's own anyway.



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