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Slimebeast said:
HoloDust said:
Oh boy...

RSX is 176GFLOPS GPU, Xenos is 240GFLOPS GPU. PS3 can squeeze some more from Cell (180GFLOPS in total...1PPE+6SPE (7th for OS, 8th inactive)*25.6GFLOPS) for graphics, but it's nowhere near those silly numbers.

Wait, why do I see 200 GFLOPs for the PS3 GPU all the time (ethimaz and others)?

Is the exact number 176 GFLOPs?

Yeah. http://en.wikipedia.org/wiki/RSX_%27Reality_Synthesizer%27

That page used to state some ridiculous 400+ number, although lot of other sources where at 176 for quite some time now...glad they finally fixed that, though it's not as straightforward comparison with 360, G70 is quite different from ATI's R600.

Guess that's where some of Cell performance kicks in those 1st party titles, though not sure how much of those 180GFLOPS can be used efficiently for GFX (my guess is <= 100GFLOPS).