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So this is kinda something that crosses my mind with a lot of low budget JRPGs, I always wonder how many units they have to sell, but with a game like the Last of Us which has huge production values, I honestly have no idea how many they would have to sell.  If I had to guess I'd say 2.5m.  Currently the game is at 3.01m on vgchartz and I'm sure that number would be much higher with digital sales.  So how many copies do you think they had to sell to make the game profitable?