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NightDragon83 said:
Booyah said:
3rd parties would probably find another excuse not to develop for it, that's what a lot of them have done since the N64 era.

Completely different.  The N64 was much more expensive to develop for simply because of the expensive cartridges Nintendo went with, and that was an era where most third parties could make decent money by sticking with just one platform and selling 100k or so copies of their games.  And this was true up until this past generation where if you don't sell close to a million or so copies of your game minimum it's considered a flop and your development team or studio gets dissolved.

Right, with the N64 it was the cartridges, so with the Gamecube they went with a disc format and was easier to develop for, then companies said it was cause the console sales were low, then Wii had amazing console sales, but 3rd parties say that their games don't sell well on Wii.

 

Like i said, its always something with 3rd parites and Nintendo. And budgets for making a Wii game was way less than making a game for the HD twins.