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Quote:
Part of Wii’s success, I think most would agree, was its $250 price, which made it hundreds of dollars less expensive than competing systems for years. Sony’s PlayStation 4 is going to debut only slightly more expensive than the Deluxe Wii U. Do you think you’d capture more of the audience you sold the Wii to if you could get the Wii U Deluxe model’s price down by $100? Even $50?

Unfortunately, I’m not the one who determined the price, so I can’t provide a specific answer on the price of the system. But the one thing that I think everyone needs to understand is that when you’re buying a Wii U, you’re buying a hardware system that comes with a tablet-like device and so if any of the other hardware systems were to try and include a tablet or device similar to the Wii U GamePad, those hardware systems would go up in price by easily a hundred dollars or more.

Another interesting piece:

Quote:
You’ve talked about powerful consoles having the “too many ferocious dinosaurs” in the room problem, but Quantic Dream made an interesting point with its The Dark Sorcerer PlayStation 4 demo about system power delivering, in the right hands, the ability to bring a level of emotional dimensionality to, say, the modeling of human expressiveness that’s unheard of in gaming.

From my perspective, with regard to the more powerful hardware systems, to me what still remains incredibly important is the developers maintaining a focus on creating unique games because if all that everyone does is uses the enhanced power to create more and more games that look and feel the same, then all that it becomes is a competition about the power of the hardware rather than the uniqueness of the experience. That, to me, is where developers should be devoting their effort.

Part of a larger interview.