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A203D said:
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But the problem with DmC is they've released it too late in the console cycle. Year on year softwar sales are down from when DMC4 came out; this is also evident in the decline of sales from God of War Ascension since God of War 3.



That's not it at all, I don't think releasing late in the cycle has a significant effect on game sales, look at GoW 1 & 2 which sold 4.75/4.25m. The problem with DmC is that it doesn't appeal to most of the old fans, it was an unnecessary reboot, it's not good enough for word of mouth to be great and there's alternatives that people chose instead (MGR:R & GoW:A).

And don't try to compare it to the God of War: Ascension decline from God of War III, it's not the same situation at all. That happened because Sony marketed the game so poorly that a lot of people thought it was just a multiplayer game, it released a few weeks after the PS4 was announced, it's a prequel nobody asked for, it was only very good and not a masterpiece like all the games in the trilogy and to be honest I doubt any hack 'n slash game will ever come close to GoW III again (5.2m sold in a little over 2 years, over 6m now) only GoW IV can so the decline for GoW:A was expected by everyone.

So God of War: Ascension still did amazingly for an exclusive h&s game, it's still on-track to outsell the bestselling DMC (DMC4 at 2.7m) which already makes the 'decline' comparison to DmC just a bit silly as one is a relative failure and the other still a huge success compared to everything in the genre outside the GoW series. You should have compared the decline from NG2 to 3 with DMC4 to DmC, that make MUCH more sense.