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hikaruchan said:
Wright said:
ethomaz said:
Good because the DmC is one of the best hack n slash games released this year... way better than Rising and others... just not too good like GoW: A.


It's way too easy. Almost every hack n' slash game this generation has been insultingly easy.


@eathomaz DmC 2013 and all GOW games are rrediculas easy xD. MGR and NG3RE are only ones to offer any real challenge this year. 

@Wright play NG3RE on Master Ninja or Ultimate Ninja!

What you type of people don't undertand is that not everybody want their videogame purchases to frustrate them or require a lot of time to master their combat systems. God of War was never about having an overly complex combat system with ridiculous difficulty, it's meant to be accessible so as many people as possible can enjoy it (a.k.a. why the series is more than double as big as the next biggest series in the genre) and it's deep enough for people to master and pull of spectacular combos. And there's a reason why the games have 4 difficulty settings, on the hardest difficulty all the GoW's are challenging for 99% of people, the 1% who want it to be frustraingly difficult should be ignored in favour of the majority. It's obvious why Ninja Theory tried to make DmC more like GoW but it didn't work out for them.

Regarding DmC, it seems it's not done that badly after all. I say this because the series is actually much smaller than Vgchartz's estimates according to Capcoms own shipment data. Not a single DMC has ever sold above 3 million. Only DMC4 & DMC sold over 2 million. DmC should ship 1.5-1.7m lifetime which will be inline with DMC 2 & 3.