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So... what exactly IS the problem with Iwata and Nintendo? This is a really vague topic and it looks you just want something to complain about...

1: Iwata really tries to get content at and after launch. They paid for Rayman (which failed recently) Lego and Monster Hunter (published to be released in Europe) exclusivity. Pikmin and Deus Ex are coming soon. Wii U has had the second most successful console-launches after Wii. Wii U is only selling bad NOW because Rayman was delayed at the last moment and not many more games are coming, although the console sells significantly more with the release of Monster Hunter and Lego. Also keep in mind Nintendo will ALWAYS have difficulty getting third party multiplatform support. Even with third party support they won't make money at all (Gamecube).

@ UncleScrooge
I don't understand your first paragraph at all... What's the problem lol.

What is the definition of a 'modern' company? Name me one console/handheld that has good virtual console support at launch... PS3/PS4 aren't even backward compatible and Vita hasn't that many PS1 games available. At least not so much virtual console as on WiiWare. I don't even bother to begin about Microsoft.

So any other companies has fast servers? PS Store is TERRIBLY SLOW right now with a boring background made by a 8-year old... Windows 8 is a joke, Origin destroys gaming overall (not able to play offline games at launch?). I've to pay for Xbox Live to play online... and pay to pay for DLC and indie games?

 Iwata made the DS and Wii a huge success. We'll see what happens with Wii U. 3DS is already doing very good and with Monster Hunter 4 exclusivity (because of Iwata) and Pokemon releasing this year... it will drop the biggest bomb in Japan since Fukushima.