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Iwata certainly is one of the problems. He was great back when he took the job because instead of letting people like Miyamoto and others make the hardware and games he specifically designed them with the Blue Ocean Strategy (DS) and The Innovator's Dilemma (Wii) in mind. This paid of a lot but unfortunately the "old" way of thinking (better graphics, more buttons, 3D > 2D) is still ingrained in Nintendo's DNA - which is something that's actually described as a big threat in the strategy Nintendo used for the Wii. And as the CEO it's Iwata's job to make sure Nintendo doesn't fall back into "old" habits. This is where Iwata failed.

He also failed at making Nintendo a more modern company. They're still stuck in the last decade. Slow servers, the slow releases of Virtual Console games (again! The same games being released as a slow trickle with the start of each new console), no full account system, etc.

So yes, I think Iwata is partly responsible for this. It's not all his fault but he's the CEO and he's supposed to make people work on proper things and put their working hours into things that actually sell and make Nintendo successful.