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dsgrue3 said:
sales2099 said:
dsgrue3 said:
sales2099 said:
dsgrue3 said:

Minecraft had been huge on PC for YEARS prior to releasing a version on the Xbox 360. Comparing it to Journey is completely inane. Then again, you aren't one to know what a rational argument looks like.

If anything, the fact that its been available elsewhere for a year would suggest lower sales on 360, as is true with all "sloppy second ports". Also Journey has had much critical acclaim and awards, so your counter is moot.

Swing and a miss, Sales. As per usual.

Case in point: Mass Effect 2 on PS3 years later - 1.22m

Not to mention PC Minecraft sales double X360 sales. 

I cant miss because Im 2nd place. Your 3rd. So I win anyways.

ME 2 360 sales.......2.95 million.

In the end, doesnt change 360 gamers digital buying habits, and for all the awards and acclaim Journey gets, it can't even crack 1 million. If that cant break a milestone, then I dont know if any PSN game can ever do that. XBLA has had million sellers for over 5 years.

You're* as in "you are" a contraction. You're welcome.

Sales of video game consoles don't determine logic. Your logic is bunk. Thank you for replying by going off on a tangential post that did not address the fact that you comparison was completely ridiculous.

I never said anything about downloadable game sales for either system. You did. I never argued that. I merely said that Journey, a PS3 exclusive game, cannot be compared to Minecraft on XBL as it was already a success before being "ported" (Different team entirely - not Mojang).

I would get marked down for using any contractions on college papers lol. Anyway even if you take minecraft from the situation  Trials Evolution is over 2 million sold so your argument would still be moot



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