Ji99saw on 23 January 2013
dsgrue3 said:
sales2099 said:
dsgrue3 said:
sales2099 said:
dsgrue3 said:
Minecraft had been huge on PC for YEARS prior to releasing a version on the Xbox 360. Comparing it to Journey is completely inane. Then again, you aren't one to know what a rational argument looks like.
|
If anything, the fact that its been available elsewhere for a year would suggest lower sales on 360, as is true with all "sloppy second ports". Also Journey has had much critical acclaim and awards, so your counter is moot.
|
Swing and a miss, Sales. As per usual.
Case in point: Mass Effect 2 on PS3 years later - 1.22m
Not to mention PC Minecraft sales double X360 sales.
|
I cant miss because Im 2nd place. Your 3rd. So I win anyways.
ME 2 360 sales.......2.95 million.
In the end, doesnt change 360 gamers digital buying habits, and for all the awards and acclaim Journey gets, it can't even crack 1 million. If that cant break a milestone, then I dont know if any PSN game can ever do that. XBLA has had million sellers for over 5 years.
|
You're* as in "you are" a contraction. You're welcome.
Sales of video game consoles don't determine logic. Your logic is bunk. Thank you for replying by going off on a tangential post that did not address the fact that you comparison was completely ridiculous.
I never said anything about downloadable game sales for either system. You did. I never argued that. I merely said that Journey, a PS3 exclusive game, cannot be compared to Minecraft on XBL as it was already a success before being "ported" (Different team entirely - not Mojang).
|
I would get marked down for using any contractions on college papers lol. Anyway even if you take minecraft from the situation Trials Evolution is over 2 million sold so your argument would still be moot
Without order nothing can exist - without chaos nothing can evolve.
"I don't debate, I just give you that work"- Ji99saw