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spurgeonryan said:
So what is a gpgpu?

The ability to run non-graphics code on a GPU. It's been around for over five years on the desktop, all current graphics cards have it, and has made no great impact on gaming. It isn't necessarily more power or cost efficient and getting code to run well on a GPU is very, very hard because of low memory bandwidth/sharing and requiring many threads. Much worse than adjusting to Cell and unlike Cell there's little reason to do so.

I don't expect it to ever be essential to a next-gen video game on any platform. The most I expect is some visual-effect-only debris physics.