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Stefan.De.Machtige said:

Period!

The game began challenging. Here and there a very difficult letter/puzzel piece to get. It's wasn't fun when i died trying to get those, but it challenged me to do better. And that was fine.

But then i got to the Cave Levels...

Those are just awfull. That's not about challenge. It's about pissing off the player. It gets so aggravating it's making me hate Donkey Kong himself.

Who playtested those cave levels? How the h*ll did Shigeru Miyamoto approve of this?

Who ever said that was fun, should be put into a barrel, and pounded by Donkey Kong. Pounded!!

 

Once again: I believe Retro studios should never make a Donkey Kong game again!

(I'm serious)


I agree with most of what you said, but just as an aside, I don't believe Miyamoto had any involvement in the development of the game except for telling Iwata and Kanabe he wanted someone to make a new DK game.  I think that was pretty much his only contribution, just expressing a desire that someone make a DK game.