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pezus said:
Kasz216 said:
Ah here is a couple. Call of Duty 2 was a launch game for the 360.

We don't have week one sales.

2 Week sales though were 225,874 in the US. Based on week 3 (and PS3 game sales) i'd guess that meant a launch of around 80-100K. (Why so low, if you look at launch games, they actually got more sales their second week then their first, see the other two games mentioned) So it was about 3 times that on 360 on a console more geared to shooters, but which less consoles around 305K

PS3's shooter was Resistance... and really it's biggest launch game. Wow. Anyway, It sold about 36K first week.on a 139,000 install base. So about a 26% attach rate there.

Another near launch game was Madden 07. Which is similar in that it already had a hardcore following on the 360. Meaning like Black Ops there was a big chance that early converters might not pick it up.

Madden 07 sold ~15K first week. On that 139K install base. Making it around a ~10% install base.

You throw in all the various pros and cons and such, and hopefully that puts things in more perspective.

None of these games are comparable to today's Call of Duty franchise though. 

But, even Resistance had an attach rate of 26%! Wow

The PS3's launch lineup was pretty grim.  Essentially if you didn't like Sports games it was Resistance or noting... I mean....  Oh COD3 was there.  DIdn't notice that.  I could of used that as a comparison.   Wii U argueably has had the strongest launch lineup in a long while... but  a lot of it is remade ports so who knows.  It's facinating to See Zombi U and Scribblenauts ahead of it.  Essentially a shooter but an original one, and a more quirky niche but generally critically loved series.

Also Nintendo land so high up there non-bundled.  It makes figuring out the Wii U early adopter profile very confusing.