runqvist said:
Sol said:
runqvist said:
Sol said:
runqvist said: So, it is 90k on Wii U and 7.4m on 360. If I were a publisher, I guess I would not bother porting next game on Wii U. Those Wii U numbers are just terrible. |
Let's just ignore the difference in install base shall we?
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Install base is irrelevant when it comes to generated income.
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Of course it's relevant. No publisher would expect a Wii U port of a game already released on both the 360 and PS3 to generate income even slightly comparable.
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Yeah, I figured out that you would not get what I meant so I edited the post.
and i will edit this one too
I guess by your logic, publishers expected bigger income with for example cod:mw3 on wii than on 360. Obviously wii had bigger install base = it will bring more money! omg
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"Install base is irrelevant when it comes to generated income." <- someone hire this guy!! he knows whats what in business!
/s
on a serious note .. you really think BLOPS2 on wiiU to sell so high?.. really?.. especially on a recently launched system ?.. are you that daft! ?