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runqvist said:
Sol said:
runqvist said:
So, it is 90k on Wii U and 7.4m on 360. If I were a publisher, I guess I would not bother porting next game on Wii U.

Those Wii U numbers are just terrible.

Let's just ignore the difference in install base shall we?

Install base is irrelevant when it comes to generated income.

Of course it's relevant. No publisher would expect a Wii U port of a game already released on both the 360 and PS3 to generate income even slightly comparable.