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superchunk said:
1) the FPS is not as bad as some of you take it. He's clearly saying it drops in CUT SCENES not gameplay. Additionally, he notes they are all bad at times anyways.
2) FPS is easily rectified by turning off the gamepad and playing only on the pro controller. (try it on all ports where applicable)
3) I think this is great for a rushed a limited port on a brand new console.

What's weird is, I had a pretty bad framerate drops in one cutscene in BLOPS2, when literally nothing was going on except one character talking (I swear it had to be 15fps for a few seconds). I'm guessing they're doing some loading off disk or something in the background and just didn't optimize correctly for the console. It doesn't appear that there's any issue at all with gameplay in any of the first ports, and if the CPU didn't choke with the number of characters this title has onscreen at once, especially considering the limited time they had for optimization, then color me impressed.