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crissindahouse said:

movie industry has real humans as actors and real environment as long as it isn't a computer movie so there is no need to get better graphics for humans or faster fps or whatever. for consoles you need more techniques to get better iq, better physics, more fps, more people at the same time on one screen and so on to let your vision come true.

all of this does only count for computer rendered movies and i'm pretty sure those guys would complain as much if not more if they would always have to use the same computers to create their movies and if movies would still look like toy story 1.

and if a director would like to make a new braveheart and someone would tell him he can only get 50 for a huge battle i'm pretty sure he would complain about it as well.

Look at some of the biggest titles this generation, as far as buzz, building a fan base, and being relevant.  You have Minecraft and also Angry Birds.  These titles do not require huge horsepower.  You also see that people are opting for tablets and smart phones over the likes of the Vita.  The shift is away from the home.  With this trend, then why would there be thinking that increased horsepower is what is needed?  Heck, even the DS platform isn't graphically intensive.