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DaRev said:
No way, because in certain/many instances, Nintendo has proven that they can make a lot of money from selling to casuals. Equally, if you cater just for the hardcore, no matter how good your game is, it still has the potential to undersell. I think there were a few hardcore games that undersold this year 2012 - no?

I would agree, however, that Nintendo should focus on selling certain games only to Westerners, and where they cannot make such games themselves, maybe because they just don't have the time or will, they should then be in the business heavily of publishing those games as Nintendo exclusives.

Great point. I don't think it's as much an issue of "casual" versus "hardcore," but rather games that play to a Japanese consumer versus games that play to an American consumer. There are two problems, of course. The first is that Nintendo development teams are already spread thin working on other projects; the second is one of philosophy -- Nintendo, and particularly its resident genius Miyamoto, shy away from violent games with guns. And let's face it: military and sci-fi shooters sell very well in North America. Perhaps Nintendo needs to scoop up more development teams like Retro, or support them by publishing a Wii U exclusive that speaks to an American audience.

What they need is Rare in its heyday.