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forevercloud3000 said:
JayWood2010 said:
I didnt read it but I wanted to ask a serious question. Do you think it made enough profits to make a sequel?

Supposedly it did, according to the developers. They have said they have already begun planning one. Most first gen games are made with the idea in mind they won't make a huge profit or anything (its just really nice if they do). Vita development is also suppose to be a breeze, cheap as well. Also, to bolster the odds, Gravity Rush won GOTY at Tokyo Gameshow. Sony loves making games that gets them awards and acclaim.

For these Vita games coming out, I project anywhere around 300k is good numbers for them to break even/profit. Some of them are ports so they need to make even less to get their money back. Gravity Rush stands at 0.25 on VGC right now. First week Japan it did 5k DD. Thats 1/8th of what it did at retail. If I were to generalize it and say this repeats in all territories, that puts our game somewhere around 0.28-0.31.

 

http://www.gameinformer.com/b/news/archive/2012/09/22/gravity-rush-sequel-teased-by-creator.aspx

http://www.vgchartz.com/game/70531/gravity-rush/

I see.  Well hopefully they make it then as from what I've heard everybody is enjoying it.  This will likely be one of those games that has pretty decent legs.  I think it could possibly sell between 500k-750k