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Birimbau said:


I agree, this full backward compatibility can be possible because WiiU uses the same architecture as GC/Wii, it is a strong indication that WiiU uses a more powerful version of Broadway processor.


No, that's just an indication that you don't know what you're talking about ...

The PowerPC and POWER architectures are completely different chips but the instruction sets are remarkably similar and with only a (relatively) small performance hit it should be possible to achieve nearly perfect emulation of the Wii's CPU using emulation or instruction translation.

To further my point: http://publib.boulder.ibm.com/infocenter/pseries/v5r3/index.jsp?topic=/com.ibm.aix.aixassem/doc/alangref/power_ppc_diff_1opcode.htm

"Source compatibility of POWER family programs is maintained on PowerPC platforms. All POWER family user instructions are emulated in PowerPC by the operating system. Because the emulation of instructions is much slower than the execution of hardware-supported instructions, for performance reasons it may be desirable to modify the source program to use hardware-supported instructions."

If you read through the documentation you will see that the chips are vastly different, and no one at IBM would confuse a PowerPC processor for a chip within the Power family, but that doesn't mean that the Wii U needs a PowerPC chip to emulate the Wii.