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sethnintendo said:
ZaP~ said:
That is mostly because Nintendo doesn't uses too much CGI animation, rather than that, almost always uses animation via ingame models. Also Nintendo saves some space in the audio department.


What is Nintendo's most CGI intensive game?  Metroid: Other M?  I have no clue since I never got it.  Perhaps, I'll get it cheap someday.

Yeah, i agree with Other M, also Fire Emblem uses it to tell part of the history. Other that those cases, CGI plays a minor role for Nintendo



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