Jay520 said:
DepthAlly said:
Jay520 said:
A simple fix. Whenever your character is behind an obstacle and wants to shoot something, the game should recognize the character's closeness to the cover & should meke him lean out. With current technology, it should be easy to recognize when a player is clearly close to an object for cover & needs a special maneuver to shoot, without needing to stick to cover. But like I said, both should be implemented. The problem with shooting out of cover is the player tends to expose his entire body when poping out. |
But that's why there's popping out and blind fire.
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Oh you mean blind fire? I always thought that was a lame mechanic as well. |
No, I was just referring to you saying that shooting out of cover causing the player to be exposed is a problem.