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Jay520 said:
DepthAlly said:
Jay520 said:


A simple fix. Whenever your character is behind an obstacle and wants to shoot something, the game should recognize the character's closeness to the cover & should meke him lean out. With current technology, it should be easy to recognize when a player is clearly close to an object for cover & needs a special maneuver to shoot, without needing to stick to cover. But like I said, both should be implemented. The problem with shooting out of cover is the player tends to expose his entire body when poping out.

But that's why there's popping out and blind fire.



Oh you mean blind fire? I always thought that was a lame mechanic as well.

No, I was just referring to you saying that shooting out of cover causing the player to be exposed is a problem.



Food for thought: Shove an apple in your brain