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RolStoppable said:
Linkzmax said:

(...)

Oh. I see what you did there. Learn anything from laying the same trap twice?

What we can learn from this is that the famous "new radish" only exists in the imagination of some people. He is a myth. Fiction. An empty promise.

I think that was shown with the first trap. Were you giving him a chance at redemption the second time?

TruckOSaurus said:
nen-suer said:

From mafia wiki:

 

A few moderators make Alarmists' protection permanent. However, this effectively confirms the player as non-Cult for the rest of the game

if they were not Cult-aligned to begin with

Spurg IS an Alarmist, so i think its silly of us to write the cult off just becouse Hat hates them.

The Alarmist exsistance almost confirm them, plus i can see hat giving them some limitations (recruiter die if tried to recruit mafia & can only recruit on even/odd nights for example)

So FoS for all who thinks Hat is just screwing with us.

 

hatmoza promised chaos. Having an alarmist for nothing fits into this perfectly.

This. An alarmist sans a cult would be like a naive doctor.

Final-Fan said:
nen, this has been a long time coming. And I don't intend to beat around teh bush as our Day 1s have been lasting too long already.

Day 1 lasted 4 days last round, that's like the speediest Day 1 without a deadline that I can remember. The problem was that it was over 2000 posts and most of them were trash.

RolStoppable said:
Baalzamon said:
RolStoppable said:
Baalzamon said:
I really do wonder if those pushing the idea that Hat is fucking with us are ballsy enough to put the spotlight on themselves if they are indeed members of a potential cult, or if those members would stay quiet.

Well, what does logic dictate?

Logic tells me they aren't going to make it that easy to track them down, but one never knows with some of the players.

Wrong answer.

Logic tells you that an alarmist is there to counter a cult leader. A cult leader recruits townies at Night and makes them cultists. Therefore on Day 1 the size of the cult (if there is one) is one and there can't be an organized movement of cult members.

Not necessarily. A cult leader could start with a cultist already; however, since day talking isn't allowed there really won't be much of an organized movement anyway.

More importantly, Baalz is right in that it'd be very ballsy if any of us were a part of a cult/a cult leader. If a cult is revealed to actually exist, we'd be heavily questioned for saying it's unlikely one exists.