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d21lewis said:

With that said, both Sony's method and Microsoft's method are somewhat flawed simply because all games aren't created equal. A platinum in one game isn't as tough to get as a platinum in another game (PSN). Some games give you a ton of points for finishing a tutorial while others give you a single point for finishing something darn near impossible (XBL).  

I really don't think that's a flaw, more like a strength. Having standardized rewards for 'you played 20 hours' or 'you shot 100 dudes' would be boring as all hell - developers should be allowed to play around with their trophies a bit. Variety is the spice of life, etc.