By using this site, you agree to our Privacy Policy and our Terms of Use. Close
IIIIITHE1IIIII said:
Soleron said:

"And you can really feel that they’re having fun developing the game."

And this is why Nintendo is dead. Games are not about the developer having fun. At all. Wii Sports was likely the most boring game to make of all time.

He could have said, it's fun. Or, it's accessible. Instead he choses "they had fun making it". And now we know why Miyamoto refuses to make what the market wants. He wants to make what he wants.


That's because the market doesn't know what it wants.

It does. Let's look at the 10m selling games this gen. I've bolded the ones where Nintendo hasn't bothered to do a recent game of that style despite its success

- Wii Sports
- Wii Fit
- Kinect Adventures
- 2D Super Mario Bros

- Call of Duty
- Halo

- Brain Training
- Nintendogs
- Mario Kart
- Pokemon
- 3D Super Mario Bros
- Animal Crossing

So Nintendo's strategy for Wii U, for ANY SANE EXECUTIVE BOARD, would be

Launch games:

- 2D Mario
- Wii Sports sequel with elements of Kinect Adventures
- Call of Duty at least as good as what HD consoles recieve, or self-developed Call of Duty clone improving on it

2013:

- 3D Mario
- Wii Fit sequel
- Halo clone

 

That is what the market wants. It's not what I want in case you would ask that. Note that an HD Zelda should be much lower priority than any of that, since it doesn't sell nearly as well.