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RolStoppable said:
NintendoPie said:

What do you mean by "not Nintendo handheld enough"? If you're trying to say that it isn't Nintendo-like enough then I get where you are coming from, the 3DS, even with the few great first-party releases, still hasn't had enough "Nintendo" pumped into it. This year looks like it'll really make it popular like the DS though, since we have Animal Crossing, Luigi's Mansion, Kid Icarus, and 2D Mario coming out.

 

3D gameplay makes sense in certain games, but it shouldn't be in all games. The market wants REAL Mario games, so Nintendo better makes them. A lot of them. The turning point for the 3DS will be the release of Super Mario Bros.; if Nintendo makes it a great game and accompanies the title with more of its kind (not just more REAL Mario games, but Donkey Kong Country, Yoshi's Island and the like), then all will be well. Weekly 3DS sales will easily double and be sustained, it won't just be a minor boost.

And while Nintendo is at it, they should also restore the glory of the Zelda series. It's time to get back to the basics.

I agree wholeheartedly with the need of 2D games, that is indeed one of the things that Nintendo is strong at and it is one of the things that distinguishes them from the other developers/companies. The only thing is is what will they do to the games you mentioned above to make them the slightest different from their predecessors? They can't go too different or it won't be what we know and love but they have to go different enough to where there was a purpose of making a new one on a new console. What do you think they could do to 2D Mario, Donkey Kong Country, or Yoshi's Island to make them different? Other thanthe different items of course...

Another thing Nintendo needs to do is hit all the bases. If Nintendo just release 2D games then they would upset some people who like 3D games more. The other way around too. They need all different genres for all different people.