radishhead said:
I understand that it looks bad- I guess I wasn't really thinking properly when I posted the message. To be honest, when I know that I'm town and someone figured out my character without me even having to properly claim, I tend to fall into a false sense of security, and I forget that it's still possible to be suspected for my actions. It's something that I'll work on for future games - since you've shown me my errors however, I'll make more of an effort to help out the town, rather than just sit back and watch the scumhunting. On that note, I propose that we lynch a lurker - they're not doing anything for the town, and the mafia's questionable decision to kill hatmoza rather than the siblings on day 1 shows that they're probably not coordinating that well Look, is there something in particular that you want me to comment on, since my observations are so "pointless"? |
I'm not sure I buy the repentant townie act but I'll comment on your second paragraph.
The way I see it, lynching a lurker is kind of a last resort when we're stomped and we can't identify suspicious people. I don't think that is the situation we are in right now.
You say you want to scumhunt but it's only talk. We've got ourselves a fine example just here in the last few posts. There's you scumhunting by saying "we should lynch a lurker" a vague and non-committal statement and then there's Noctis saying "here's a lurker who's suspicious and here's why I think he is". One shows a real attempt at finding scum, the other is more an attempt at looking town.
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