By using this site, you agree to our Privacy Policy and our Terms of Use. Close
M.U.G.E.N said:
Declan said:
M.U.G.E.N said:
Declan said:
 

 

 

 

if they are already making a wiiu version the unneccessary expense excuse goes out the window as well

I suggested going multi with ps3 would have been wiser, the audience would have been much larger, hence the larger install base argument is not valid

don't underestimate the ps3..this is the system where tales of G version outsold the Wii LT sales in the first week itself, I think it had the potential to surprise us..the system has a big RPG fanbase

the momentum ps3 has over wii at the moment should be pretty evident...it has outsold wii in every week (bar one week maybe :S can't remember) so far this year..and with xillia and FF13-2 the momentum will keep going...either way it should have been wii/wiiU and ps3

I think the answer is rather simple..as your last sentence mentions..ninty and SE must have had a deal from the start if not then a stupid move overall.

I wouldn't disagree that generally JRPGs do better on PS3 than Wii, but DQ is its own entity and sells to millions who don't buy other games in the genre.  As such, I really don't agree that the audience for this game would be wider on PS3, as the audience pretty much transcends boundaries - therefore the bigger the userbase the bigger the audience.  What's the most a PS3 game has sold in Japan?  For the Wii I think NSMB sold about 4m, and while I doubt DQX can match that, it could get within 0.5m.  Final Fantasy is nearly as big as DQ, yet FFXIII (a PS3 exclusive in Japan, I believe) didn't even sell 2m, and no other PS3 game has even sold 1m.  The machine just doesn't have the same pedigree as the Wii when it comes to selling games in the kind of numbers SE will be looking for with DQX.  However, if DQX on Wii doesn't sell at least 2.75m (almost 1m higher than the best-selling PS3 game in Japan), then I will concede that SE probably backed the wrong horse.

Your point about the WIIU port rendering the argument about the cost of porting irrelevent may be a fair one, though I have no idea what the relative costs of porting to WIIU from Wii as opposed to PS3 from Wii might be.  The only thing that I can think of is that perhaps SE expect a significant number of Wii owners to buy it when it first comes out, then buy it again when many of them upgrade to a WiiU.