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RolStoppable said:
Kantor said:
This is just silly.

Firstly, we only know a very small proportion of the Wii U's gaming library. Obviously it won't just be Kirby, Mario and Zelda.

Secondly, Nintendo can't hope to replicate the Wii's success with the Wii U. If they went the same route, people would think "what's the benefit in this? I can do all of this with my Wii!" and it wouldn't sell to that audience at all. The controller screen is an interesting idea, and it could work very well. It will certainly work better than just duct taping together two Wiis.

Thirdly, Sega was in a mess when the DreamCast launched, and they were up against competitors in a very strong position with enormous amounts of money to spend.

Honestly, I can't see the benefit in the Wii U the way it is. The console is basically just a system for third party ports while everything else stays the same or goes backwards for me. Aside from the obvious higher processing power in the machine, of course.


I see it quite a bit differently ...

While I need to be convinced of its viability as a strategy, the Wii U seems to be designed to take what was successful with the Wii and combine it with what was successful with the Nintendo DS and to mix in a little of what worked for the HD consoles to make something with near universal appeal. Essentially, a system that can really bridge the gap between the (so called) "Hardcore" and "Casual".