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I could be wrong but I suspect that the entire reason the hardware of the Wii U was choosen was to ensure that it would receive cross platform development from third party developers regardless of whether they were targeting current generation HD consoles or next generation systems.

Effectively, developers can release their PS3 and XBox 360 games with moderate graphical upgrades on the Wii U at 1080p @60fps, and (if Sony and Microsoft go all out) games targeting next generation platforms could be released on the Wii U with minor graphical downgrades and still run at 720p @ 30fps.