By using this site, you agree to our Privacy Policy and our Terms of Use. Close

Michael-5 said:

No ethomaz. Even though the Forza 4 engine is based on the Forza 1 engine, it's not as if Forza 1 was a product of the Forza 4 development. If it were, all the cars, tracks, and features in Forza 1 would have been retained.

GT5 was in development 6 years ago (5 years before release), when PD announced they were developing GT5, and that they would completly rebuild the engine for GT5, throwing away all the data collected between GT1-4 (all cars were re-analyzed). GT5P was a product developed while making GT5, in order to satisfy the fan during the long wait to GT5. Every track and car from GT5P was retained, and well yea.

Even the definition of prologue affirms that it's the introduction to GT5. IMO it was a mass audience test of GT5's engine.

GT4P was released only a month before GT4, do you really think GT4 was entirely developed in 1 month? You're using this same logic for GT5.

What did you undestand for 5 years development before release?

In these five years PD worked in: Tourist Trophy, Gran Turismo HD, Gran Turismo 5 Prologue, Gran Turismo (PSP) and Gran Turismo 5... but forget that let's assume that they worked just in GT5.

GT5 = 5 years and 110 employees
F3 = 2 years and +300 employees

I can't see how people here thinks PD spended more time to develped Gran Turismo 5 than Turn 10 with Forza 3... the time is almost the same if you forgot the PD worked in others four games in parallel.

Or you think Tourist Trophy, Gran Turismo HD, Gran Turismo 5 Prologue and Gran Turismo (PSP) didn't use any bit of time from the development team?

The excuse that the game was in development for five years or more is ridiculous and a myth created by haters.