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Procrastinato said:
TBH, Zipper is, in many ways, the tech powerhouse of Sony -- they have made unprecidented advances in network tech, as well as usage of the Cell for non-rendering tasks -- think of all the CPU muscle required to run the game logic, physics, and animation for 256 players at once. Even the SOCOM 4 co-op has a *really* impressive number of pretty intelligent AIs. I would even go as far to say that their 3D rendering tech is the best there is -- full 720p, at 30 Hz, with MLAA... that's pretty dang impressive. That, with all the networking, animation, ragdoll & physics, etc... is simply outstanding.

Pressing the reset button on such a team would be like folding a Draw Poker hand that has a pair of aces, before the draw -- i.e. it'd be foolish. What Zipper needs is good creative and design direction. They have some incredible engineering muscle -- they just need some creative juice to fuel them.


Fully agree with this. MAG was a massive step forward for online and really using the network. I still play MAG and although i can see why some were dissopointed with SOCOM i enjoyed using my team to really outsmart what tbh was a very clever enemy.



Wait... does this mean im not human?

PSN addy - mrx95

A good head and a good heart are always a formidable combination. - Nelson Mandela

A radical is a man with his feet planted firmly in the air. - Franklin.D.Roosevelt