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uh why are some of you guys basing ammo and items drops  to define if something is survival horror or not is confusing to me to start with, it's always about atmosphere and immersion, which RE4 was doing a damn fine job with, then Dead Space 1 exceled in. Then again, I do consider Shattered Memories to be really good too since you can't even fight back. I think the mood of these games is more important.