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Cheebee said:
LordTheNightKnight said:


Framerate alone is not enough to be more impressive. Polygon count, texturing, and effects (fur shading isn't even as good as Crystal Chronicles, and only beats TP by quanity, not quality) are all topped by few GC games than Twilight Princess.

Well, to be honest, SFA's overall graphics and effects trump most other last-gen games (and most Wii ones too, sadly). Other games may have had certain effects that were executed better than in SFA, but SFA was a complete package, graphics-wise.

Everything from the framerate to the character models, the animations, the lighting, the fur, grass and water effects to the textures were utterly top-notch, at the time. That doesn't say anything about the overall quality of the game of course, but to deny it was one of the very best looking games of last gen is just silly.

1. "to be honest" should precede a fact, not an opinion.

2. I'm still going to call it quantity over quality. Those effects were still topped by other games, just none had as many at once as SFA. Plus the polygon count and texturing was lower than other GC games, so they had more room in the system resources for more of them.

So it's an effects buffet, but that does not mean it's overall more impressive than other GC games, as they pushed the system in other ways.



A flashy-first game is awesome when it comes out. A great-first game is awesome forever.

Plus, just for the hell of it: Kelly Brook at the 2008 BAFTAs