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I still seriously challenge the notion that Kinect can be considered a 'success' at this point.   Atleast not a 'widespread' success like the Wii has been.   I have very serious questions of performance in games and software implementations of it.  Right now expectations are low for the device,  just jumping in front of your TV and waving your hands in the air will be enough to impress most people,  initially. 

This is where I think many of the more realistic,  logical doubters stand.  Does Kinect have the software on the way to show this off as viable tech (This generation) or will it just show itself as a lame duck that can only fufill dancing, fitness, and water plugging games? 

Kinect clearly has the consumer attention for being fresh and new but after my personal play experience with it, it won't hold up on a core gaming sense in it's current capacity.  They need compelling software that runs very well.  I just don't believe they have it yet.  And with almost no quality studios under Microsoft's thumb they are relying heavily on Rare and Third Party Developers to take Kinect to the next level (Which will be a huge mistake in my eyes).

 

Nintendo has no need to worry because as a previous poster noted,  Nintendo hasn't suffered from Kinect much at all.  Kinect isn't chewing into Nintendo's sales.  Which atleast to me,  says that much of the Kinect purchasing is to existing users curious to try out Kinect and/or to people ready/waiting to upgrade to the 360slim and are taking advantage of the bundle.