BengaBenga said:
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Actually its very cheap to down-port games. All you need from a development perspective is a few interns which means very little in terms of overall cost. It is far easier to tear things out wholesale than it is to put them back in. This is from one of the horses mouths (developer) who worked on all three systems at once. I don't think its specifically the quantity of work required to make the games, there are multiple angles beyond this which better explain the whole picture.